Ping Pong

, #2

Graphic novel, 520 pages

English language

Published Feb. 19, 2020 by Viz Media.

ISBN:
978-1-9747-1166-6
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Ace high school table tennis players push their passion to the limit in this story of self-discovery, told by Eisner Award winner Taiyo Matsumoto.

Makoto "Smile" Tsukimoto doesn’t smile even though he’s got a natural talent for playing ping pong. As one of the best players in school, all hopes are on him to win the regional high school tournament, but winning is not what Smile really wants to do. Will the fierce competition to be number one bring out his best or drive him away from the game? Ping Pong is Taiyo Matsumoto’s masterwork reflection on friendship and self-discovery, presented here in two volumes, featuring color art, the bonus story Tamura and an afterward by the original Japanese series editor.

Translated by Michael Arias, director of Tekkonkinkreet.

Things have changed since the last inter-high tournament. Peco has quit the game, and "Smile" Tsukimoto's desire to play is gone. Even …

1 edition