Dead Hand Rule

, #3

eBook, 432 pages

Published by Tor Books.

ISBN:
978-1-250-29037-3
Copied ISBN!
Goodreads:
222377053

From the co-author of the viral New York Times bestseller This Is How You Lose the Time War....

Great powers clash and epic action unfolds in book three of the Craft Wars series.

The time until the end-times is ticking away. If the world has any hope of surviving, it must come together now.

The foundations of the world are quaking. Markets crash and cities burn as a new god struggles to be born. Ancient hunters skitter across space, eager and hungry. Dark forces conspire to undermine anything or anyone who could stand in their way. Divided, the world of the craft is certain to fall.

In Alt Coulomb, the great powers of the world gather in conference. Empires, divinities, and corporate concerns take seats at the table. Untold wealth and inexhaustible might is on offer, but coalition will not come easily. Can these forces …

1 edition

reviewed Dead Hand Rule by Max Gladstone (Craft Wars, #3)

Dead Hand Rule

Dead Hand Rule is third (of four) books in Max Gladstone's Craft Wars sequence. Interestingly to me, this book works a lot better for me than Wicked Problems did.

Their power might be vast, but it was bound, as surely as any djinn’s: to wield it they had to be themselves, and they could not act in ways unlike them. If we let them sit there growling at one another across conference tables, that’s all they’ll do, until the stars fall down.

I've seen Gladstone pitch this book as featuring "wizard Davos", which sounds like it shouldn't be good, but somehow works. The heart of this series is economics (via magic metaphor) and this book features large powers in the world coming together, but not actually able to work with each other to stop impending doom. The end of the world is coming, and they're all …