Masters of Doom

How Two Guys Created an Empire and Transformed Pop Culture

Paperback, 368 pages

English language

Published May 11, 2004 by Random House Trade Paperbacks.

ISBN:
978-0-8129-7215-3
Copied ISBN!

View on OpenLibrary

4 stars (7 reviews)

"To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses--and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way." --Mark Leyner, author of I Smell Esther WilliamsMasters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth …

7 editions

avatar for uroybd

rated it

4 stars
avatar for wkmlreads

rated it

4 stars
avatar for neh

rated it

4 stars
avatar for Conbini

rated it

3 stars
avatar for kosmotekno

rated it

4 stars
avatar for cjkarr

rated it

4 stars

Subjects

  • Romero, John,
  • Biography/Autobiography
  • Biography & Autobiography
  • Biography / Autobiography
  • Video & Electronic - General
  • General
  • Biography & Autobiography / General
  • 1967-
  • Carmack, John